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Download modtools v1.2.1
Download modtools v1.2.1




download modtools v1.2.1
  1. #Download modtools v1.2.1 how to
  2. #Download modtools v1.2.1 mod
  3. #Download modtools v1.2.1 update
  4. #Download modtools v1.2.1 code

Current start locations aren’t set in stone for me. The Americans start a couple tiles north of their capital due to the size and design of the map same for Britain, Germany, Russia, and Japan. For example, Rome, France, Greece, Brazil, China, Egypt, the Kongolese, and most others are pretty much spot on. All Other civs will appear on or very near to their TSL. Roughly True Start locations for all civilizations, except Scythia, which starts in North America, and the Aztecs, which starts in South America (around Venezuela). A great option for those who don't have high end computers. An Earth Map, set to Standard Size: 80 x 52 (2-12 players, normally with 4 natural wonders, but no natural wonders in this map due to difficulty in placing them in Worldbuilder). I do intend to release a Real TSL Standard Earth Map at a later time, but for now I’m focused on perfecting this Map Mod, first. But, I think as far as the terrain itself goes, it’s not at all bad. Europe’s size is accentuated, which threw Africa and Asia off a bit. This RTSL Standard Earth map isn’t perfect. But it was so much hard work with the simple tools at our disposal. However, Gedemon had created a working TSL Earth map that I was able to play online, so I knew it was possible.

download modtools v1.2.1

I wasn’t sure if I should dedicate the time to build a decent Earth map, considering the fact that we aren’t supposed to be able to do that stuff yet.

download modtools v1.2.1

#Download modtools v1.2.1 code

But with a couple of little changes to code I learned from the remarkable Civ fan communities, I got Worldbuilder to work.

#Download modtools v1.2.1 mod

Of course, the cold, hard truth is that there are no mod tools officially available for Civ 6. I thought it couldn’t be too hard to mod a Custom Map on Civ 6 if I could do it on Civ 5.

#Download modtools v1.2.1 how to

To be frank, just within the past year or so I figured out how to make Mods on Civ 5, and even got a custom Earth map to work in multiplayer (it’s a favorite map type for me and the people I play with). Seeing no other options, I decided I’d try to make a Standard Sized TSL Earth map. Sadly, the amazing YNAMP was unplayable for me. Gedemon did a fantastic job with the Earth map, but, like many others, my computer just couldn’t handle it in the later stages of the game. Hoping to save myself time, I searched for an Earth map to find only one available: Gedemon’s Yet Not Another Map Pack. Like many other Civ fans, I was disappointed to see that a True Start Location Earth map had not been included with the game. Official Versions: When the map works as intended after Mod Tools are released, official v1.0 will become available. This will test whether or not maps and mods made now will still work when the official Mod Tools are released. Therefore this map will be updated over time to become more balanced and provide more functionality.Īlpha Versions (NOW): This map will remain in Alpha versions until official Mod tools are released for Civ 6.īeta Versions: The first maps after the Mod tools are released. It works excellently, but admittedly it needs more work.

download modtools v1.2.1

Thank you and enjoyĪ Roughly True Start Location, Standard Sized Earth Map in Alpha Stage, named Paul’s Standard Earth or PSE. Enjoy the map, and if you have any issues feel free to let me know. Map can now be played in Multiplayer!!! Happy Holidays and Merry Christmas. Always 18 City-States in the game (but they vary on which ones will be in each game).

#Download modtools v1.2.1 update

NOTICE: New Minor Update allows for up to 12 civilizations in a single player game.






Download modtools v1.2.1